Sunday, October 16, 2005

The Dealth Penalty

Idea: The more you die, the more lower your score.

I jumped into a game a few weeks back called "don't die to win". It was FFA slayer, with the Slayer Options : Death Point Loss option turned on. The game was on Relic and one guy sat up on pelican hill with the human sniper holding target practice. No body could even get near him.

But in spite of an overall shity experience, I decided to roll my own game based on the same idea. The Death Point Loss option is on, so don't stick you head round that corner if your guns aren't loaded. Be careful with that rocket launcher and your grenades, because Suicide Point Loss is also on. Just so you have a chance of redeeming youself, Bonus Points are on.

Match Options
  • Number of Rounds=1
  • Score to Win Round=25
  • Round Time Limit=None
  • Rounds Reset Map=Off
  • Resolve Ties=On
Player Options
  • Max Active Players=16
  • Lives Per Round=Unlimited
  • Respawn Time=5 seconds
  • Suicide Penalty=15 seconds
  • Shield Type=Off
  • Motion Sensor=On
  • Active Camo=Off
  • Extra Damage=Off
  • Damage Resistance=Off
Team Options
  • Team Play=off
  • Team Scoring=N/A
  • Team Changing=N/A
  • Friendly Fire=N/A
  • Respawn Time Modifier=N/A
  • Betrayal Penalty=N/A
  • Force Even Teams=N/A
Vehicle Options
  • Vehicle Respawn Time=No Respawn
  • Primary Light Vehicle=None
  • Secondary Light Vehicle=None
  • Primary Heavy Vehicle=None
  • Banshee=Off
  • Primary Turret=Random
  • Secondary Turret=Random
Equipment Options
  • Starting Weapon=Map Default
  • Secondary Weapon=Map Default
  • Starting Grenades=On
  • Weapons On Map=Map Default
  • Weapon Respawn Time=Map Default
  • Grenades On Map=On
  • Overshields=Off
  • Active Camouflage=Off
Slayer Options
  • Bonus Points=On
  • Suicide Point Loss=On
  • Death Point Loss=On

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