Bungie.net is really been good about posting news articels about comminuty sites. Two of my favorites are the PraetoriaGuard's site Halo 2 Game Types and the Halo2 Multiplayer Knowledge Repository. The first is an index of custom game types that anyone can contribute to, comment on and vote on. The second is wiki full of stratategy, idea, weapon info, map info and gobs of other stuff about multiplier H2.
The PraetoriaGuard has a lot of great game types. I'll be linking to my favorites here. This one is currently on the top of their list and it looks like fun. Zombie Safehouse.
Tuesday, August 23, 2005
Territories: Long Range Plans
This is basically a Territories and Snipers cross. Normally with a Territories game, you have to sit on the flag to protect it and your opponent will rush in and try to blast you off the spot. But with long rang plans, that all changes. You can protect a territory and without even being near it. Just grab control of one or two territories and then fall back to a sniping position where you can see both sites.
I've played this with three idependent players on Containment with 10 minutes to win. It worked pretty well. It needs some more play time to polish it off.
Match Options:
I've played this with three idependent players on Containment with 10 minutes to win. It worked pretty well. It needs some more play time to polish it off.
Match Options:
- Number of Rounds: 1
- Score to Win Round: 10 Minutes
- Round Time Limit: 25 minutes
- Rounds Reset Map: Off
- Resolve Ties: On
- Max Active Players: 16
- Lives Per Round: Unlimited
- Respawn Timer: 5 seconds
- Suicide Penalty: 5 seconds
- Shield Type: Normal Sheilds
- Motion Sensor: Off
- Active Camo: Off
- Extra Damage: Off
- Damage Resistance: Off
- Team Changing: On
- Friendly Fire: On
- Respawn Time Modifier: None
- Betrayal Penalty: 10 seconds
- Force Even Teams: Off
- Starting Weapons: Human Sniper
- Secondary Weapons: Beam Rifle
- Starting Grenades: Off
- Weapons On Map: Sniper
- Weapon Respawn Time: Map Default
- Grenades on Map: Off
- Overshields: Off
- Active Camouflage: Off
- Territory Count: 8 Territories
- Contest Time: 15 Seconds
- Control Time: 10 Seconds
- Containment
- Coagulation
- Sanctuary - the line of sight is pretty broken up here, but with the great vertical features on this map it could be interesting.
- Sniping
- The maximum number of territories is eight, but the most I've ever seen on one map is five.
- You'll want to adjust the time to win based on number of players / teams.
Wednesday, May 11, 2005
Slayer: Weakest Link
There are three ways to calculate the score for the Team Slayer game type:
Team Options: Team Scoring:
Values:
Team Options: Team Scoring:
- Sum - this is the one eveyone is used to, every ones kills contribute to the team score
- Minimum - the team's score is the lowest score of all team members
- Maximum - the team's score is the highest score of all team members
Values:
- Team Work
- Individual Skill
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